Tutorial: „Fantasy weapon“ Episode 8

Part 8 – How to create a 3D model for video games – Topic: Fantasy weapon

Hello friends.

Here is my newest tutorial episode how to create a fantasy weapon for videogames in 3D-Coat.

In this episode I explain how to set uv informations inside the retopo room for later texture painting and normalmap calculation.

In the next episode we will start the texture part. I will explain how to bake the highpoly normalmaps to our model.

Thank you for watching
Chris

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works freelance as a CG Artist, Art Director and Tutor.

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