Tutorial: “Fantasy weapon” Episode 9

Part 9 (English) – How to create a 3D model for video games – Topic: Fantasy weapon

Hello friends.

A new day a new tutorial episode how to create a fantasy weapon in 3D-Coat.

In this episode you will learn how to bake the normalmaps into the low poly mesh, that will be used for painting textures later.

In this part I explain the baking settings and give you some tips.

In the next episode I will start to bring color into our model. The texture painting begins.

Thank you for watching!

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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