3D-Coat – Update 4.5 BETA13A

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Update infos for version 4.5 BETA13A

New

  • Render room update: Image base lighting support
  • Possibility to open Autosave directly from File menu
  • GGX support

Improvements

  • Space panel size decreased even more
  • Blur/sharpen panorama control in navi bar
  • Color transformations will not be applied to normalmap layer in „Apply to all“ mode

Fixes

  • Problem of saving Vox Hide hidden data solved: Now all may be restored after reopening the scene.
  • Crash related to vertex painting and undo fixed
  • UV mapping corrected, v-direction flipped
  • Undo lag on highpoly objects fixed
  • Fixed problem of „parasite“ background transparency inside semitransparant controls / guides in incremental render mode
  • Broken small-scale curves problem fixed
  • Export of AO/curvature in unified export dialog
  • Draw on plane option got additional constraints – XY,YZ and ZX planes.
  • Fixed long loading times of some 3b files
  • Masks are used in materials correctly now

Download beta

Click here for download: Current 3D-Coat beta…


 Infos about using 3D-Coat beta versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works as a freelancer and creates tutorials for digital art.

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