3D-Coat – Update 4.5 BETA16B

blog_update

Update infos for version 4.5 BETA16B

New

  • Scaling/moving in UV window will scale/move material over uv window.
  • Camera->front/back/top/bottom… views in Z-up mode correspond to Rhino and other Z up editors.
  • Snapping of E-mode splines/lasso points to vertical/horizontal/45 degrees lines with SHIFT
  • Seamless painting over mixed overlapped / non-ovelapped UV-s in case when symmetry turned on. For example, a body is not overlapped, but two arms shares the same UV space. Previously seamless painting was impossible in such cases.

Improvements

  • Occlusion for ppp/mv speeded up 7-10 times. It takes normalmap into account as well.
  • UV room got better support of models with sharp edges (va moothing groups). Click on uv preview/face will select the whole island insteand of a separate face.
  • If a pure retopo mesh is imported (in empty scene) it will be scaled in similar way as ppp mesh to avoid problems with tiny retopo meshes.

Fixes

  • Fixed problem of non-centered gizmo in 3d-lasso selection
  • Fixed possible slowdown when switching between tools/rooms
  • Pose tool Undo problem resolved
  • Materials gizmo is under docked UV window.
  • Problem of ugly seams over multi-uv-ed model solved.
  • Sphere tool works correctly in empty space
  • Fill works with multiple UV sets now
  • Fixed flickering in LC/RS
  • Fixed nonmanifold freezing in retopo room
  • Fixed opacity of stamp preview issue
  • Screen refreshes after choosing panorama from the list
  • Fixed stamp mode painting in surface mode (mesh was disappearing)
  • Reference meshes are correcly visible now

Download beta

Click here for download: Current 3D-Coat beta…


 Infos about using 3D-Coat beta versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works as a freelancer and creates tutorials for digital art.

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