3D-Coat – Update 4.5 BETA17

blog_update

Update infos for version 4.5 BETA17

New

  • You may optionally store glossiness or roughness in alpha channel of metal texture (in dependence on approach).

Fixes

  • Fixed seams if islands partially outside 0…1 UV range (3D-Coat crashed in some cases when UVs were placed / crossed out of 1 range).
  • Correct scaling when retopo mesh was imported in an empty scene.
  • Scenes with reference meshes opens correctly now (no checker).

Download beta

Click here for download: Current 3D-Coat beta…


 Infos about using 3D-Coat beta versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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