3D-Coat – Update 4.5.20


Update infos for version 4.5.20


  • PPP painting speed essentially grown especially for big texture resolution, big polygons, materials dependent on cavity.
  • Tools in space panel ajusted in a bit more logical order.


  • More/less button supported for stencils.
  • „Tiling“ recovered, now works with stencils again.
  • Fixed problem of FPS dropdown in scenes with imported multiobject meshes.
  • ESC in retopo/transform will not clear selection.
  • PBR preview works correctly with N-gons.
  • Drawing long lines in UV window works correctly.


Click here for download: Current 3D-Coat version…

 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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