3D-Coat – Update 4.5.26 (beta)


Update infos for version 4.5.26 (beta)

New and Improvements

  • Important news: Anti-atiased painting introduced everywhere – vertex painting, ppp, mv, ptex.
    It is applied to stencils, materials, brushes, text, curved pictures.
    See examples (stencils) – https://t.co/zI9lOpLUBt , text – https://t.co/iLTQsmmaik
  • Export of metallness is possible in gloss/specular color workflow as well.
  • Export dialog got controls to correct exported textures via gamma and curves correction (preparing to make good presets for all renders).
  • Move via brush tool in retopo room will not snap vertex to cursor position even if there is only one vertex in brush area.
  • Contours for cutting may be saved in UV and Retopo rooms.
    Look in Commands->“Save contour“. Files may be saved as EPS or DXF. This is very useful for real thing production – like shoes, paper cut or clothes.

But be very careful with new implemented „beta“ tools.
(Beta tools can be activated in the preferences.)


Click here for download: Current 3D-Coat version…

 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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