3D-Coat – Update 4.5.33 (beta)

blog_updateInfos for 3D-Coat – Update 4.5.33 (beta)

Fixes & Improvements

  • Shaders updated, correct rendering in render room, good sss for sculpt objects. See screenshots:
    post-1-0-15877800-1459103670_thumb.jpg  post-1-0-71019900-1459103677_thumb.jpg  post-1-0-96122100-1459103684_thumb.jpg  post-1-0-66085300-1459103690_thumb.jpg  post-1-0-69412200-1459103696_thumb.jpg
  • RMB->Share item/folder works correctly for PBR materials
  • If „Material preview“ window is collapsed it will not pop-up again when you are switching rooms.

New

  • Improved extrude function in retopo room:
  1. Extrude along faces
  2. Extrude along vertices
  3. Intrude
  4. Shell implemented for retopo/select/faces mode.
    post-1-0-29137400-1459154940_thumb.png

Download

Click here for download: Current 3D-Coat version…


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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