3D-Coat – Update 4.5.37 (beta)

blog_updateInfos for 3D-Coat – Update 4.5.37 (beta)

New

  • New splash screen.
  • Shift in Add/Split and Quads tools will cap the hole.
  • Updated sort of smart materials. Additional panoramas.

Fixes & Improvements

  • Fixed problem of navigation in render room in ortho projection mode.
  • Fixed problems related to „View->View seams“. It was showing seams + split normals on edges. Now it shows only seams.
  • Fixed longstanding palette „Load“ .aco files crash.
  • Fixed problem of moving collapsed maerial preview window.
  • AO correctly used for PBR materials for surface /voxels. There was problems since shaders unification.
  • Transform/copy tool -> Import accepts not only PSD files but regular images as well. It simplifies applying images over the model.
  • PSD export/import corrected – metalness channel included in layers.
  • Correct mip-mapping (no aliasing or blurring) for UV-mapping mode of masks application.
  • Problems related to licensing solved

Download

Click here for download: Current 3D-Coat version…


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works as a freelancer and creates tutorials for digital art.

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