3D-Coat – Update 4.7.11 (beta)

blog_updateInfos for 3D-Coat – Update 4.7.11 (beta)

New

  • Primitives for retopo room. This is rather template than complete toolset. Only one primitive present there, list will be essentially extended in next update.
  • Coat tool. This is non-destructive and precise version of VoxLayer. This is important step, it opens family of nondestructive tools in 3D-Coat.

Improvements

  • Imput decreased (the time between human’s action and visual feedback on the screen).
  • Enable VoXRay in surface tools, Backface culling will be turned off in VoXRay tool.
  • Everywhere in primitives edit boxes replaced with sliders.
  • Better quality for 3D lasso selection
  • Undo for renaming layer
  • All Raul’s tools updated

Fixes

  • Correct normals sampling usage in Live Clay based tools.
  • Fixed crash related to extrusion using „Initial vertex normals“.
  • A lot if small stability fixes.

Download

Click here for download: Current 3D-Coat version… (3D Coat forum member account required)


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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