„The Living Room Project“ – A blender scene

„The Living Room Project“ – A blender scene.

This is my first interior render project created in the open source 3D software blender.

The origin idea came from my wife. We talked about a new wall color in our personal living room and about to buy some new furniture. So I started to rebuild our living room in 3D to show her the new wall colors – actually…

First I created the walls, to show the wall color – but the room looked very empty. So I began to add some more objects, and some more and more – and „suddenly“: The complete room was ready. I used the project too, to get a deeper insight into blender.

Render time: About 4 hours per image (4K) on a GeForce GTX 1080Ti.

By the way: You can support my work by buying the scene. For example you can use it to check the render settings I used in blender or how I created the material nodes, or the carpet etc. More infos about the package can be found in my gumroad shop here: https://gumroad.com/Taros

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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