CW Carbon Collection version 1.1 published EnBW REVisAR: Realistische Darstellung von Windkraftanlagen mithilfe von AR Augmented Berlin - 75 Jahre Kriegsende Darktrooper 2013 CW Eye - Procedural Eye Material for Blender Drehkurbel - Produktvisualisierung Sante Secco - Produktvisualisierung Augmented Reality für Science Days 2018 CW Carbon Collection - New Blender material Sculptured Bases for Tabletop Games Training: "Muster gestalten mit Blender" CW Cherry - A procedural material for Blender Agency Pitch: Bucket visualisation Character Prototype "Western Lady" Happy Easter 2018 Rock Garden Pavillion The Hidden Cave speculo - product design The Lego Wormworld Saga - Fan artwork The Wormworldsaga Statue "l'amour du blanc" - architectual visualisation "Bob der Baumeister und ich" Windrunner Statue "The Living Room Project" - A blender scene Grand Ages: Medieval Training "Icons gestalten in Photoshop" online Rise of Venice Port Royale 3 Risen 2 - Dark Waters Volkswagen GATSCAR

Welcome to the website of Christoph Werner

Freelance 3D Artist, Art Director and CG Trainer from germany.
Professional computer graphics since 1991.

3D Rendered Illustrations

Complete 3D graphics services including sculpting, modeling, texturing, animation and rendering.

3D Realtime Graphics

Experience in creating cg for computer games since 1991. Offering 3D content for VR and AR applications.

Software Training

Individual on-site and remote trainings for Blender, Substance Painter, 3D Coat and Photoshop.

Recent Projects & News