3D-Coat – Update 4.5.12
Update infos for version 4.5.12A
( Including update infos for v.4.5.09-11 )
- Important addition: [Camera]->Look along normal to focus camera on point using picked normal
- Smart material rotation control acts on UV mapping projection type as well. Very important for laying wood texture.
- Scripting file IO and execute commands
- Sketchfab compatibility improved – there was problems when UV sets and materials have different names.
- fill patterns restored
- curves models profiles restored
- UDIM export tiles order corrected, now it corresponds to original placement of tiles.
- Click to pick restored in transform tool
- Updated description in Sketch tool, fixed little problems there.
- Sketch tool got more precise painting – shape size exactly corresponds to pen size and lasso painting, no more inward extrusion.
- To main axis/to center mass in pose tool
- Included all OpenCL changes
- OpenCL tweaked to solve existing problems with AO calculation.
- Started refactoring. And seems it leads to functionaliny tweaking as well. Uncluttering allowed to use „On plane“ in surface tools. It is in „Flattern tool“ that may be really uselul.
Click here for download: Current 3D-Coat version…
Infos about using 3D-Coat versions:
- 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
- You are invited to test and use the new beta version while the whole developing process until the official release.
- The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
- Beta versions are NOT final releases! Be careful using them for your projects.
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