- Textures->Calculate cavity got important update. Now you may mix local cavity (usual) and long-range smoothed cavity (sampling based). It allows you to get much better quality for PBR usage because many things depend on cavity quality.
- Transform tool in paint room got “Scale around center” option.
- Connector with Adobe Photoshop works correctly with layer folders now.
- Tweak room’s selection is visible now (This was longstanding problem and is fixed).
Click here for download: Current 3D-Coat version… (3D Coat forum member account required)
Infos about using 3D-Coat versions:
- 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
- You are invited to test and use the new beta version while the whole developing process until the official release.
- The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
- Beta versions are NOT final releases! Be careful using them for your projects.