3D-Coat – Update 4.7.24 (beta)

blog_updateInfos for 3D-Coat – Update 4.7.24 (beta)

Improvements

  •  Textures->Calculate cavity got important update. Now you may mix local cavity (usual) and long-range smoothed cavity (sampling based). It allows you to get much better quality for PBR usage because many things depend on cavity quality.
  • Transform tool in paint room got “Scale around center” option.

Fixes

  • Connector with Adobe Photoshop works correctly with layer folders now.
  • Tweak room’s selection is visible now (This was longstanding problem and is fixed).

Download

Click here for download: Current 3D-Coat version… (3D Coat forum member account required)


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works freelance as a CG Artist, Art Director and Tutor.

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