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3D-Coat – Update 4.5 BETA16B
Update infos for version 4.5 BETA16B New Scaling/moving in UV window will scale/move material over uv window. Camera->front/back/top/bottom… views in Z-up mode correspond to Rhino and other Z up editors. Snapping of…
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3D-Coat – Update 4.5 BETA15
Update infos for version 4.5 BETA15 New Finished multi-uv seamless painting. Seams between uv sets are as good as seams between islands in the same uv-set. It was really complex task, but…
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3D-Coat – Update 4.5 BETA14
Update infos for version 4.5 BETA14 New Torus primitive included. Modulators for gloss/roughness introduced in layer blending panel. Improvements Roughness workflow completely supported in UI. Swap YZ axis is now better compatible to all…
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3D-Coat – Update 4.5 BETA13A
Update infos for version 4.5 BETA13A New Render room update: Image base lighting support Possibility to open Autosave directly from File menu GGX support Improvements Space panel size decreased even more Blur/sharpen panorama control…
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3D-Coat – Update 4.5 BETA12
Update infos for version 4.5 BETA12 New Important! AntiBump smoothing method done (see smoothing dropdown list). It allows you to achieve ideally smooth surfaces even if some high – frequency details are…
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3D-Coat – Update 4.5 BETA11
Update infos for version 4.5 BETA11 Improvements Seamlessness of PPP painting improved, interpolation of pixels from other side is more acurate. If panorama was used at least once, it will be cached, next…
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3D-Coat – Update 4.5 BETA10
Update infos for version 4.5 BETA10 Improvements Materials gizmo is now over all windows including UV editor. Toggle visibility / ghosting / isolate is in Geometry menu, hotkey may be assigned. Hotkeys…
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3D-Coat – Update 4.5 BETA9
Update infos for version 4.5 BETA9 Improvements Different previews introduced for planar/uv mapping of PBR materials. Restored edit projection Fixes PMR materials gizmo moves correctly in all mapping modes, hovering preview rectangle…
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