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  • Blender quick tutorial No. 13: Alpha textures with color keying inside Blender

    Today I show you how to create a leaf texture, that was taken by a simple smartphone. But we’ll not use a 2D application like Adobe Photoshop, Gimp or Krita! Instead we create the complete texture inside Blenders Compositor! I show you how to do this with just a few nodes and some clicks! Beside…

  • Blender quick tutorial No. 12 – How to bake alpha channels

    In this video tutorial I show you how to use the baking system in Blender 2.8. Especially in this episode you‘ll see a solution for baking the alpha channel to display transparent textured objects. Alpha channels won’t be calculated automatically in Blender 2.82 or before versions, but I’ll show you a smart trick how to…

  • Shotpacker Add-on

    Shotpacker is an Add-on that uses a special algorithm for packing UVs quite tighter than Blender does it. The Add-on was released first time in 2017. Today it’s one of the best UV packing algorithms for Blender in my opinion. You get a lot for your money. Below you see an official example of one…

  • Hard Ops Add-on

    Hard Ops is a toolkit aimed at assisting users with everything from modelling to rendering. Hard Ops is optimized for usage in working full screen and with no UI. With tools ranging from boolean based cutting workflows to interactive mirroring, Hard Ops is aimed at assisting users at all aspects of the pipeline to ensure…

  • MESHmachine Add-on

    MESHmachine is a blender mesh modeling add-on with a focus on hard surface work without subdivision surfaces. MESHmachine’s chamfer and fillet toolset allows more flexibility, when dealing with fillet-like surfaces, traditionally created with Blenders Bevel and Bridge tools. MESHmachine’s approach to fillets is the Fuse tool, which builds transitional surfaces from chamfers, fusing the surfaces on both sides.Doing this, you get the benefits of both – chamfers…