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  • Blender quick tip No. 5

    How to create an interactive shelf using drivers. In this video you will learn how to create an interactive shelf. It’s based on the driver system in Blender. You will learn what is needed to set the amount of shelf boards and how to adjust the distance between them. Did you knew it? You can…

  • Blender quick tip No. 4

    How to create double sided materials. In this video you will learn how to create double sided materials. Watch this tutorial and see how to set different material information to the front and backfaces of a mesh. Did you know it? You can watch prereleases of my Blender quick tip videos on gumroad before the…

  • Blender quick tip No. 3

    How to control material values using drivers. In this video I show you how you can change a material color, depending of an objects distance. Did you know it? You can watch prereleases of my Blender quick tip videos on gumroad before the official release on YouTube! Check it out here! If you like my…

  • Blender quick tip No. 2

    How to duplicate objects with random material colors In this video you will learn how to create objects with random colors by using just a single material. If you like my videos, support me be subscribing my YouTube channel or visit my gumroad shop at: https://gumroad.com/taros Thank you!

  • Blender quick tip No. 1

    How to control multiple materials concurrently in Blender In this video you will learn how to control the values of multiple materials in Blender concurrently, like the color e.g. If you like my videos, support me be subscribing my YouTube channel or visit my gumroad shop at: https://gumroad.com/taros Thank you!

  • Intro for my videos is ready!

    Finally I’ve prepared the intro for my upcoming videos. As you maybe know I am publishing tutorials and other videos on YouTube since some years. The basic idea to have an own intro in my videos grew already for a long time and now it’s ready! I’ve always hoped to realise a more professional presentation…

  • CW Carbon Collection – New Blender material

    Hello friends. Some time ago I’ve made experiments in Blender to create a node tree for an extended tiling function. Because I like carbon materials I’ve used this topic to create a node group that can create tiled texture patterns – I called it the “CW TilingTool”. I’ve used the node tree for private. The…

  • Sculptured Bases for Tabletop Games

    After a small client project for a tabletop minatures painting company I had the idea to create an own small collection of miniatures. The client project will be released next year. I will report it to you then. But I can show you my try. The results are a set of five bases located in…