My Skills
3D graphics
3D graphics have always fascinated me. Here are my 3D skills:
- 3D-Modeling
- 3D-Sculpting
- 3D-Texturing
- Realtime assets for video games (Complete workflow)
- PBR based material creation
- High poly image rendering
2D graphics
I am skilled in traditional drawing techniques and have been creating digital artworks since 1991. Here are my 2D skills:
- Concept Art
- Illustrations
- Screendesign (Longstanding experience in creating screendesign for computer games and apps)
Coding & Scripting
I am not a coder by profession, but I have gained some scripting experience over time in the software industry. I can read programming code to a certain extent and write my own code. This helps me create custom solutions for various tasks in my daily work.
- PHP (Advanced knowledge)
- HTML (Advanced knowledge)
- CSS (Advanced knowledge)
- MySQL (Basic knowledge)
- Python (Basics)
What about animation?
Animation is a very complex topic that is underrated by many people. To be honest, it’s not my main focus. However, I can meet most needs in creating animations, so I’m open to all challenges.
My Software
Software I am using:
- Blender (www.blender.org)
- 3D-Coat (www.pilgway.com)
- Substance Painter (www.allegorithmic.com)
- Adobe Photoshop (www.adobe.com)
- Adobe Illustrator
- Adobe InDesign
I strive to organize my work efficiently, using various office tools daily. Additionally, I have a collection of specialized tools and plugins that aid in viewing, organizing, and converting image data, as well as accelerating the creation of material channels and 3D assets.
Software I am experienced with, but not using regularly:
- Adobe Premiere
- Adobe After Effects
- Substance Designer (www.allegorithmic.com)
- Maya (www.autodesk.com)
- 3ds Max (www.autodesk.com)
- Softimage XSI (My main 3D application for years)
- Unity Engine (www.unity3d.com)
Asset management tools experience
I have experience with several project management workflows and software. Here is a list of the tools and topics I have worked with:
- SCRUM based projects (en.wikipedia.org/wiki/Scrum_(software_development))
- Perforce (www.perforce.com)
- Team Foundation Server (www.visualstudio.com/tfs)
- TortoiseSVN (www.tortoisesvn.net)
- Shotgun (www.shotgunsoftware.com)