3D-Coat – Update 4.5 BETA8
Update infos for version 4.5 BETA8 Improvements Picture on curve supports metalness. Picker (V) picks metalness as well now. Undo in a VoxLayer really returns…
Update infos for version 4.5 BETA8 Improvements Picture on curve supports metalness. Picker (V) picks metalness as well now. Undo in a VoxLayer really returns…
A a sneak preview of the physically based renderer functionality of 3D-Coat was published. The new PBR angine will be released in Version 4.5 together with some improved painting tools. Watch a…
Update infos for version 4.5 BETA7 Fixes Convert old materials should work correctly Several clone tool problems fixed: clone from outside area, correct blending of…
Part 3 (English) – How to create a 3D model for video games – Topic: Fantasy weapon Hello. It is time for the third episode…
Teil 3 – Erstellung eines 3D-Modells für Computerspiele – Thema: “Fantasy-Waffe” Heute habe ich den dritten Teil meiner Tutorial-Serie zur Erstellung einer Fantasy-Waffe für Computerspiele…
Tutorial: How to create a 3D model for video games – Topic: Fantasy weapon – Part 2 Hello. It’s time for the second episode of…
Tutorial: 3D-Modell für Computerspiele – “Fantasy-Kampfaxt” – Teil 2 Hallo zusammen. Das ist der zweite Teil einer neuen Tutorial-Serie in der ich step-by-step erkläre, wie…
Tutorial: How to create a 3D model for video games – Topic: Fantasy weapon – Part 1 Hello friends. Forgot to post it here. The english…
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