3D-Coat – Update 4.7.17 (beta)

blog_updateInfos for 3D-Coat – Update 4.7.17 (beta)


  • Proxy slider. Windows->Proxy slider allows to change proxy density  on the fly.


  • Correct inverted mask preview in cube/cylinder/etc mapping modes.
  • Edit in external editor padding problems fixed
  • PSD edit in PS padding width increased in correspondence with settings
  • Fixed buggy merely visible glow around the stroke with gloss/metallness


  • A lot of new shaders for concept design (not for baking).
  • Instant Light preset included


Click here for download: Current 3D-Coat version… (3D Coat forum member account required)

 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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