3D-Coat – Update 4.7.36 (beta)

blog_updateInfos for 3D-Coat – Update 4.7.36 (beta)


  • Fixed problem of smart material editor preview renderer.


  • Snapping with SHIFT – navigation to 45 degrees instead of 90 degrees.
  • Pressing CTRL in UV preview window (in UV room) shows selected islands cycled to neighbour UV tiles.
  • Possibility to store camera position in presets.
  • Gizmo appears even if one point of a transform cage is selected.


Click here for download: Current 3D-Coat version… (3D Coat forum member account required)

 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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