3D-Coat – Update 4.7.37 (beta)

blog_updateInfos for 3D-Coat – Update 4.7.37 (beta)

Fixes

  • Fixed different problems in retopo primitives.
  • Fixed breaking UVs when using Intrude/Shell (retopo modeling tools)
  • Fixed a lot of problems related to material attaching. Including crashes, undo, memory leaks, correct resizing of smart material.
  • Correct displacement visualisation in ppp approach.
  • Correct displacement import. Scaling coefficient will be correctly used.

New

  • Possibility to assign fixed bump to smart material, independent from pen radius and depth.
  • Re-attaching material if you select other material over layer with attachment.
  • If there are too many folders in materials/stencils etc, they will be represented as droplist.
  • Warning about missing cache to avoid loosing cached volumes.

Download

Click here for download: Current 3D-Coat version… (3D Coat forum member account required)


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works as a freelancer and creates tutorials for digital art.

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