3D-Coat – Update 4.7.37 (beta)

blog_updateInfos for 3D-Coat – Update 4.7.37 (beta)

Fixes

  • Fixed different problems in retopo primitives.
  • Fixed breaking UVs when using Intrude/Shell (retopo modeling tools)
  • Fixed a lot of problems related to material attaching. Including crashes, undo, memory leaks, correct resizing of smart material.
  • Correct displacement visualisation in ppp approach.
  • Correct displacement import. Scaling coefficient will be correctly used.

New

  • Possibility to assign fixed bump to smart material, independent from pen radius and depth.
  • Re-attaching material if you select other material over layer with attachment.
  • If there are too many folders in materials/stencils etc, they will be represented as droplist.
  • Warning about missing cache to avoid loosing cached volumes.

Download

Click here for download: Current 3D-Coat version… (3D Coat forum member account required)


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Christoph works today as an Art Director and CG Artist mainly for the video game industry. Besides creating arts he is publishing tutorials. He is an official tutor for the software 3D-Coat.

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