3D-Coat – Update 4.8.05 (Beta)

blog_updateInfos for 3D-Coat – Update 4.8.05 (Beta)

Fixes (Since version 4.8.04)

Changes in 4.8.05

  • Correct FBX export/import. Nodes hierarchy, transforms, pivots will be preserved.
  • Fixed normal sampling and picking position for non-current object in clay/flatten and similar tools.
  • Fixed problem of Vox Clay with CTRL (was vanishing whole object)
  • Fixed Scratches2 brush (it was unsafe, making random holes etc.)
  • Correct Constructor tool snapping.
  • Correct usage of current color in Smart materials. Current color will be stored in attached materials as well.
  • A lot of polishing in Primitives, many bugs and inconsitencies fixed.
  • A lot of time was spent on updating curves functions. The overworked curves are not finished yet, so not exposed in this build. But you can alphatest it. Just enable  Edit -> Preferences-> ShowNewCurves and restart 3D-Coat. Keep attention! This is an alpha version, many things are non-functional. Press E and select Lasso of splines to see the new functions.

Changes in 4.8.04

  • Fixed problem of baking sculpt shaders to paint room.
  • Fixed problem of texture preview when you edit shaders.
  • Bake menu in Paint room. It allows you to drop paint objects to Sculpt room, modify there and bake normal/other maps back on paint object.
  • Plane tool in paint room works correctly with normalmap layer.
  • Sticky keys activation time increased to prevent false sticking.
  • Fixed problem of very long importing time to PPP mode in some cases.

Download

Click here for download: Current 3D-Coat version… (3D Coat forum member account required)


 Infos about using 3D-Coat versions:

  • 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
  • You are invited to test and use the new beta version while the whole developing process until the official release.
  • The permission to use the beta ends at the final release date. In this case you are able to buy the new release.
  • Beta versions are NOT final releases! Be careful using them for your projects.

Christoph Werner

Christoph Werner creates cg graphics since 1991. Today he works as a freelancer and creates tutorials for digital art.

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