3D-Coat – Update 4.5.03
Version history for updates 4.5.00 – 4.5.03
- Seamless ppp import – there was a problem with auto-imported objects textures seams.
- „Import“ tool with „Import w/o voxelizing“ will not merge together all volumes (it was happening random previously).
- correct rendering of „_negative“ objects in „Import tool“ (ex merge).
- Complete japanese characters set included, english version loads faster due to skipping loading texture with complete character set.
- Fixed problem during loading of scenes where some volumes was isolated using ALT-click.
- Copy/paste problem fixed – Mantis bug #253
- New disconnected UV islands will be auto-unwrapped without collapsing to spot afer switching to other retopo tool if Retopo->Auto update … is turned ON.
- Space menu click on command fixed – dialog was appearing under menu.
- separate VoxTree item exported to separate materials/surfaces for ease of assigning materials/effects in exernal tools.
- UDIM + PBR compatibility problems fixed, there was problems with seams.
- Fixed VoxHide and Unhide all mantis issue #0001892.
- Fixed problem with the adjustment and cancel. Generally wider problem fixed.
- Copy/paste smart material layers.
- New option in Preferences->Viewport: Allow material navigation via LMB/RMB dragging in viewport.
- UI fix: clicking outside the check box will not trigger the value.
- Exploding mesh during resolution changig in ppp & show displaced mesh mode fixed.
- Sphere tool with „Draw from first point“ corrected, was almost unuseable.
Release version: 4.5.00
- Smart matrial preview brightness independent on scene brightness.
- Torus/spiral primitives faces size brought to same standard as other primitives.
- Isolate and undo are interacting correctly.
- Copy channels supports vertex painting.
- Import for vertex painting will import color into Layer 1 instead of Layer 0.
Click here for download: Current 3D-Coat version
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