Weitere laden…
  • 3D-Coat – Update 4.7.17 (beta)

    Infos for 3D-Coat – Update 4.7.17 (beta) Improvements Proxy slider. Windows->Proxy slider allows to change proxy density  on the fly. Fixes Correct inverted mask preview in cube/cylinder/etc mapping modes. Edit in external editor padding problems fixed PSD edit in PS padding width increased in correspondence with settings Fixed buggy merely visible glow around the stroke with…

  • 3D-Coat – Update 4.7.09 (stable)

    Infos for 3D-Coat – Update 4.7.09 (stable) Fixes Important Fix: Stencil painting with lasso corresponds to preview Important Fix: Extrusion with 3D Spline supports stencils and works in voxel mode as well Important Fix: “Retopo->Apply symmetry to current layer” really applies symmetry to current retopo group only Fix: Export normalmaps without gamma correction (even if specified…

  • 3D-Coat – Update 4.7.08 (stable)

    Infos for 3D-Coat – Update 4.7.08 (beta) Improvements Top/bottom/left/right views adopted to industry standard. Extrude with 3D lasso (choose 3D lasso in any brush in surface mode). Edge shape follows brush shape. Better visibility of selected retopo faces. Reference images quick access. Added “Click To Place” actions to all new primitives. Better look of wireframe for…

  • 3D-Coat – Update 4.5.38 – 40 (beta)

    Infos for 3D-Coat – Update 4.5.38 (beta) New Now you can bake sculpt objects onto current paint mesh. Use Retopo->Update paint mesh. It will keep painted textures and updates normalmap and layers related to the existing sculpt volumes. It simplifies the workflow when you need to change something in geometry on a very late stage. Also you…

  • 3D-Coat – Update 4.5.37 (beta)

    Infos for 3D-Coat – Update 4.5.37 (beta) New New splash screen. Shift in Add/Split and Quads tools will cap the hole. Updated sort of smart materials. Additional panoramas. Fixes & Improvements Fixed problem of navigation in render room in ortho projection mode. Fixed problems related to “View->View seams”. It was showing seams + split normals on…

  • 3D-Coat – Update 4.5.36 (beta)

    Infos for 3D-Coat – Update 4.5.36 (beta) Fixes & Improvements Export constructor polished. Included a lot of presets for export to common game and render engines. Incremental render turned off for “Connform retopo mesh” mode for corret view. Minimal radius for spike/snake/muscle removed. CUDA and no-CUDA version unified. Now all choices are performed automatically. Download Click here for download: Current 3D-Coat version……

  • 3D-Coat – Update 4.5.35 (beta)

    Infos for 3D-Coat – Update 4.5.35 (beta) New Export constructor done! It is very important feature to pack many channels into one texture in customable way. It will help to adopt 3D-Coat’s texture export for any render or game engine. Look v-ray preset as example. There will be more presets for convenience. Fixes & Improvements Smoother/angulator/sublivide got…

  • 3D-Coat – Update 4.5.34 (beta)

    Infos for 3D-Coat – Update 4.5.34 (beta) New New function: Cut and Connect for lowpoly modeling in retopo room. New import option for PPP: import each material as a separate UV set. Retopo shaders are PBR-compatible now. Retopo model lit in correspondence with panoramas. 3D lasso selection quality improved a bit. Less artefacts at corners. Fixes & Improvements Fixed…