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  • Update info collection for beta v4.8.12 – 4.8.23

    Complete collection of recent 3D-Coat – Update infos for beta versions 4.8.12 – 4.8.23 since March 2018 Fixes & Improvements Fixed the crash problem in the measure tool( point of the first click…

  • CW Eye Material – Iris shadow option in progress

    Hello friends. I am working on a new iris shadow option for my procedural material CW Eye for Blender. The new shadow gives you the ability to simulate a kind of iris…

  • 3D-Coat – Update 4.8.11 (Beta)

    Infos for 3D-Coat – Update 4.8.11 (Beta) Changes, fixes and news VoxTree selecting multiple layer support. Developer note: Still needs some testing if it works correctly for all mode. Please report where you…

  • 3D-Coat – Update 4.8.10 (Beta)

    Infos for 3D-Coat – Update 4.8.10 (Beta) Changes, fixes and news Possibility to pack selected islands into rectangle in UV Settings tool. Snap selected only in retopo room works correctly. Add Layer 1…

  • 3D-Coat – Update 4.8.09 (Beta)

    Infos for 3D-Coat – Update 4.8.09 (Beta) Changes Updated transform gizmo – non uniform scaling in plane mode introduced Fixed UNDO issue when RMB->Save volume as 3B is used Correct SHIFT constraint outside…

  • 3D-Coat – Update 4.8.06 – 4.8.08 (Beta)

    Infos for 3D-Coat – Update 4.8.06 – 4.8.08 (Beta) Fixes (Since version 4.8.06) Changes in 4.8.08 Smart Materials depth scaling is now independent of ortho/perspective/viewport and on viewport size / FOW. Fixed rare problem…

  • 3D-Coat – Update 4.8.05 (Beta)

    Infos for 3D-Coat – Update 4.8.05 (Beta) Fixes (Since version 4.8.04) Changes in 4.8.05 Correct FBX export/import. Nodes hierarchy, transforms, pivots will be preserved. Fixed normal sampling and picking position for non-current object…

  • 3D-Coat – Update 4.8.03 (RC)

    Infos for 3D-Coat – Update 4.8.03 (Release candidate) Fixes (since 4.7.37C) 23.09.2017 4.8.03 Cubemapping for smart materials on textures in correspondence with normalmap, not just with geometry like before. It leads to more…