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  • Update info collection for beta v4.8.12 – 4.8.23

    Complete collection of recent 3D-Coat – Update infos for beta versions 4.8.12 – 4.8.23 since March 2018 Fixes & Improvements Fixed the crash problem in the measure tool( point of the first click equals to point of the second click) Problem of flipping pen direction fixed. Fixed export crash Measurement units kepth between sessions fixed problem…

  • CW Eye Material – Iris shadow option in progress

    Hello friends. I am working on a new iris shadow option for my procedural material CW Eye for Blender. The new shadow gives you the ability to simulate a kind of iris depth. Using this shadow the eye gets a look that reminds of characters created by Pixar Animation Studios. The release is not final…

  • 3D-Coat – Update 4.8.11 (Beta)

    Infos for 3D-Coat – Update 4.8.11 (Beta) Changes, fixes and news VoxTree selecting multiple layer support. Developer note: Still needs some testing if it works correctly for all mode. Please report where you see it fails. There are too much applications of multiselect, so something may be missed. Both VoxTree and Curves tree support CTRL, SHIFT,…

  • 3D-Coat – Update 4.8.10 (Beta)

    Infos for 3D-Coat – Update 4.8.10 (Beta) Changes, fixes and news Possibility to pack selected islands into rectangle in UV Settings tool. Snap selected only in retopo room works correctly. Add Layer 1 automatically when trying to paint over voxel volume. Problem of depth when filling with Smart Materials fixed. Save/Load multiple splines, extrude, duplicate for…

  • 3D-Coat – Update 4.8.09 (Beta)

    Infos for 3D-Coat – Update 4.8.09 (Beta) Changes Updated transform gizmo – non uniform scaling in plane mode introduced Fixed UNDO issue when RMB->Save volume as 3B is used Correct SHIFT constraint outside of objects in lines lasso mode, correct deleting hotkey (no auto – restore keys of undefined actions), correct lines mode works in several…

  • 3D-Coat – Update 4.8.06 – 4.8.08 (Beta)

    Infos for 3D-Coat – Update 4.8.06 – 4.8.08 (Beta) Fixes (Since version 4.8.06) Changes in 4.8.08 Smart Materials depth scaling is now independent of ortho/perspective/viewport and on viewport size / FOW. Fixed rare problem of grayed out export. Fixed problem of moving UV islands. Possibility to record strokes as curves (enable NewCurves in settings), set RecordStrokes in…

  • 3D-Coat – Update 4.8.05 (Beta)

    Infos for 3D-Coat – Update 4.8.05 (Beta) Fixes (Since version 4.8.04) Changes in 4.8.05 Correct FBX export/import. Nodes hierarchy, transforms, pivots will be preserved. Fixed normal sampling and picking position for non-current object in clay/flatten and similar tools. Fixed problem of Vox Clay with CTRL (was vanishing whole object) Fixed Scratches2 brush (it was unsafe, making…

  • 3D-Coat – Update 4.8.03 (RC)

    Infos for 3D-Coat – Update 4.8.03 (Release candidate) Fixes (since 4.7.37C) 23.09.2017 4.8.03 Cubemapping for smart materials on textures in correspondence with normalmap, not just with geometry like before. It leads to more accurate mapping if normalmaps used. Correct import of environment maps restored. Distortion of alpha removed when applied to very distorted area. Sharper mapping…